AI Insights · Timothy · April 2022
Top 5 Stickman Games on iOS in Mexico: Q1 2022 Performance
Discover the performance trends of the top 5 Stickman games on iOS in Mexico during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Stickman games on iOS in Mexico showed varying performance trends in terms of downloads, revenue, and active users. Here's an in-depth look at how each game fared:
Stickman Hook by MADBOX saw a notable fluctuation in weekly downloads, peaking at 4.3K in the week of January 24 and experiencing a low of 1.4K in the week of February 21. Revenue showed a general decline with a few spikes, reaching $67 in the last week of December and plummeting to $1 by mid-February before slightly recovering to $55 in early March. Active users decreased from 9.3K at the start of the quarter to 7.9K by the end.
Ragdoll Dismount Falling from Lam Dao Thi Thanh experienced a significant jump in downloads early in the quarter, peaking at 8.5K in the week of January 3. Weekly revenue also saw a spike, reaching $453 in the week of January 10 but largely remained low for the rest of the quarter. Active users followed a similar trend, starting at 5.5K and peaking at 14K in early January, before stabilizing around 3.9K towards the end.
Supreme Duelist by Neron's Brother SARL had a steady increase in weekly downloads, culminating at 3.7K in the last week of March. Despite having no revenue data, the game maintained a high number of active users, starting at 18.4K and ending with 19.7K, indicating strong user engagement.
Ragdoll Dismounting by Vicenter Viet Nam Company Limited showed a varied download trend, with a significant spike to 9.7K in the final week of March. Revenue remained low throughout the quarter, with occasional small peaks such as $85 in mid-March. Active users started at 4.6K, peaked at 13.3K in the last week, demonstrating a strong finish to the quarter.
Stickman Party: 4 Player Games by Maxim Krivokonev had relatively stable weekly downloads, hovering around 1.1K. Revenue was modest, with small fluctuations, peaking at $43 in mid-March. Active users remained consistent, starting at 11K and slightly dipping to 9.5K by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.